Raven's Progressive Matrices
A nonverbal IQ test developed by John Raven in 1938, consisting of 60 multiple-choice items of increasing difficulty. Each item is a 3×3 (or 2×2) grid of geometric figures with one cell missing. Widely used as a measure of fluid intelligence and as a culture-reduced screening instrument. Three difficulty levels (Standard, Coloured, Advanced) cover age ranges from 5 to adult.
A nonverbal IQ test developed by John Raven in 1938, consisting of 60 multiple-choice items of increasing difficulty. Each item is a 3×3 (or 2×2) grid of geometric figures with one cell missing. Widely used as a measure of fluid intelligence and as a culture-reduced screening instrument. Three difficulty levels (Standard, Coloured, Advanced) cover age ranges from 5 to adult.
This term appears throughout the cognitive ability literature and across this site's articles. Understanding it is essential for interpreting any IQ score or cognitive subtest result. Modern psychometric textbooks (such as those by Anne Anastasi or Susan Embretson) cover the term in significant additional depth and document the empirical findings that justify its prominence in the field.
In the context of online IQ testing, the implications of this term are usually that the test-taker should be cautious about over-interpreting brief screener results. Most of the published precision claims for major IQ batteries do not transfer directly to short online instruments, and the relevant adjustments — wider confidence intervals, more conservative band assignments — are best made explicitly rather than ignored.
For further reading on this term, consult the related entries in this glossary and the deep-dive articles linked in the Related Reading section. The American Psychological Association's task force report 'Intelligence: Knowns and Unknowns' (1995) and its follow-ups remain the most authoritative summary at an accessible technical level.
Other glossary entries
Floor effect
The phenomenon where test-takers below a certain ability level all score at the minimum possible score, losing the abili…
Fluid intelligence (Gf)
The ability to reason and solve novel problems with minimal prior knowledge required. Measured most directly by matrix-r…
Item difficulty
The proportion of a reference sample that answers a particular item correctly. Easy items (proportion correct > 0.7) dis…
Cattell-Horn-Carroll model (CHC)
The dominant contemporary framework for organizing cognitive ability research. Three strata: g at the top, ten broad abi…
Processing speed (Gs)
The rate at which simple cognitive operations can be performed. Measured by digit-symbol coding, visual search, and simp…
Percentile rank
The proportion of a reference population scoring at or below a given score, expressed as a percentage. A percentile of 7…